Fortnite: Chapter 4
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Showcasing the exciting features and improvements we developed in order to launch Nanite in Fortnite Battle Royale Chapter 4.
Fortnite: Chapter 4 moved over to Unreal Engine 5.1, including taking advantage of visual features like Nanite, Lumen, and Virtual Shadow Maps.
I wrote a detailed technical blog post about this work:
Bringing Nanite to Fortnite Battle Royale in Chapter 4
Without Nanite:
With Nanite:
Every leaf and blade of grass is now modeled geometry (not alpha masked):